Help clean the rivers of Rivaria!

Organize volunteers, petition the town to reduce waste and fight against greedy factory owners to remove as much trash from the waters as possible.

Manage your funds to buy more upgrades, colect more trash and clean all 5 areas of the map!


Made in 1 month for the #SeaJam, in support of #TeamSeas!
You should definitely donate to them if you haven't! TeamSeas.org


Thank you to Poly Mars and Barji for playing the game on their stream!


• Big thank you to these fine folk for their music, sound and font assets!

Kevin MacLeod                                    (incompetech.filmmusic.io)
Walter E Stewart                                ("Objective" font)
Johan Holmdahl                                  ("Another Typewriter" font)
Jose Alberto Reyes Galvez           ("Baroque Antique Script" font)
123jorre456                                          ("Sliding Paper" sound)
GabrielAraujo                                       ("Success" sound)
jivatma07                                                ("Game Over" sound)
amholma                                                  ("Ocean Noise" sound)
ALLANZ10D                                         ("Calm Ocean Breaze" sound)

(Full licences in the downloadable text file)

Download

Download
Rivaria 1.0 (Win).zip 55 MB
Download
Rivaria 1.0 (Linux).zip 73 MB
Download
Rivaria 1.0 (Mac).zip 67 MB
Download
External Licences.txt 1.2 kB

Comments

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(1 edit) (+1)

10/10 best game, end was a bit grindy, but as long as the grinding is only a bit, I'm fine with it, excellent game, i love the fact that it even had story

Also I find it interesting how your vocabulary is better than your grammar

Hahaha, damn, I though I corrected all the spelling mistakes! :)

I assume they were in the letters, right? I barely had time to write them in the last days of the jam, when I was already quite pressed for time.

Same with the game balance, the game was almost unplayable until maybe 3 days before the deadline and I didn't have enough time to playtest till the end, so I just had to hope for the best lol

Thank you for playing it and for the feedback! I really appreciate it :)

I'm assuming the grammatical errors were just something you weren't aware of rather than things you missed, as some of them repeated. They also seem like errors one could make from learning English from speech, which I am assuming you do/did. For some examples of the errors: you used one L in the word "Pollution", you missed the g in "Campaign".

Aha, I see. Yup, you are right, these are the sort of mistakes I often make, especially with stuff like when to use single L's vs double L's in words. And I did learn english mainly from speach, you are correct :)

I'll be more aware of them in the future, thanks for letting me know!

No problem man, always glad to help. 

(+1)

Amazing game, well done! Every time I was thinking is this it during the start of the game, you introduce something new to keep the game interesting. You have great explanations and I think this idea is very unique and interesting. Underrated game right here.

Thank you so much! I'm really glad you liked the game, it means a lot!

(+1)

You are a mad man! I don't have enough good words. Yes, the graphics are not the best, but that's where the negative ends! I played this game for way longer than I would admit and actually enjoyed it. You made a very good and ploshed game. Whenever I was just about to click of you introduced something new and most of these new things were great! One thing I would change is to just inform the player that he can now do polices, that's it. And then, only when he opens the window for the first time, explain all the stuff. But yeah, really enjoyed playing this game, it's a shame it's not more popular.

Thank you so much for your kind words! I'm really glad you enjoyed the game!
I'm glad you found the pacing to be good, I was pretty woried about that haha

You're totally right about the policy tutorial.
I found out pretty late that the policies weren't very intuitive for the players, so I added the tutorials very last-minute. I'll definitely update it when I have a bit more free time.

Thank you again for playing the game and for the feedback!

(+1)

I wouldn't say graphics are bad. At least, I didn't have trouble understanding what's what, and the fonts are good and readable.
I only had two problems. First, left click is used for picking and moving characters. I often pick someone to upgrade and they suddenly move from the perfect 'fishing' spot. Second, sometimes the game gets laggy. I assume, the number of trash pieces is causing it.
Otherwise, the game is good and strong in its idea and mechanics.

(+1)

Thanks for the feedback and playing the game!

Huh, I actually never considered having rmb open the upgrades instead of lmb, that might be a good idea to implement. There's supposed to be a small deadzone distance where, even if you drag, the character won't move and will just open the upgrades, but I guess it wasn't big enough.

And I think the lag happens because of the unoptimised pathfinding haha
I added it last minute and didn't have much time to tweak it, I'll fix it in the next update.

Thanks again for the feedback!